Jordan McCracken-Foster

I am a concept/visual development artist currently based in Los Angeles. I received my BFA in Illustration from RISD (Rhode Island School of Design) and I my MFA in Concept Art for Games from the Academy of Art University.

I primarily work in the animation and games industry, and I’ve worked at places like DreamWorks TV Animation, Netflix Animation, and Block Tackle, IO doing everything from characters, backgrounds, and props.

I currently teach at the Academy of Art University as a part time professor in their Concept Art program.

I’ve always loved drawing but unfortunately, I was not always the most skilled. The way I got to where I am today is by grinding and putting in the long hours in order to live out my dream of becoming a successful artist.

I’ve also never had a Plan B. Art is my passion since childhood, and I’m so thankful that I get to do it for a living along with helping others improve on a platform as amazing and encouraging as Art Prof.

Concept Artist & Illustrator
he/him

Procreate, Photoshop, Clip Studio Paint, Pencil

Jordan McCracken-Foster

Artist Statement

The first form of art that I was interested in was animation, so it makes sense for me to wind up caring about this industry more than any other in the artistic field.

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Jordan McCracken-Foster

I’m inspired by the potential to create new imaginative worlds that people can fall into. My work doesn’t tend to have a specific theme, but I aim to tell a unique and interesting story with every piece that I create.

I typically use standard copy paper and either Col-erase pencils or Tombow Mono when working traditionally. When it’s digital I’ll flip between Photoshop, Procreate, and Clip Studio Paint.

Jordan McCracken-Foster

Video Profile

Studio Playlist

Jordan Cartoon