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Hadas Rosen
Animation Student

Artist Portfolio

Deepti Menon, Filmmaker & Animator

Deepti Menon
Filmmaker & Animator

Artist Statement

“I’ve always been entranced by movement. Be it an extreme action or a subtle gesture, both can speak volumes about a character, set a mood, or relay a message. Since we as people don’t even think about how we move, animation plays into our subconscious, telling a story that our active minds cannot really pick up. Therefore, it ingrains itself deeply into the viewer and leaves an impression that other art forms can’t really do.

I only began animating in the fall of 2016, so although I have a long way to go, the prospect of learning more drives me to push myself further. Since movement isn’t really something we think about much, I think the reason my animations are succeeding is because I’m working purely off instinct and making everything look as natural and readable as possible. Of course, I still have quite a ways to go, which is why I’d love a good critique. I haven’t really gotten any about my animations yet, so I’ve just been trying to seek out my own mistakes and fix them.

I’m a natural leader, and although I’m not in the place to do so yet, I’d love to someday become a lead animator for a feature film (or perhaps even direct one). For now, I’m just trying to build up skill and creative vision, but I definitely won’t give up on my goal. I’ll always strive to improve, because in my opinion, there’s not nearly enough time to capture everything about life in one lifetime.”

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2 responses on "Hadas Rosen"

  1. I’m not going to lie, I was absolutely entranced watching your demo reel! It felt like watching magic. I cannot believe you’ve only been at this for a year or so. As Jordan said, you’ve got a natural talent for communicating movement and weight, and you make it look like it’s easy.

    To Deepti’s point, a fellow animator and fabricator Hillary Barton has a professional demo reel on the front page of her website, and I think it’s a pretty good example of how you should be structuring your portfolio. I thought the variety in your portfolio was good, but I don’t think it’s wise to trail off into all the little sketches at the end. Rather, you could disperse them between the longer examples to create a sense of rhythm in your reel.

    I’m interested in how you can use line quality to create hierarchies and emotional states in your animations. You use many different line qualities and styles in your reel, but they’re kind of singular in each example, everything is treated the same. I feel like different line weights could be most useful in the Baseball and Plumbing shorts, especially in the crowd scenes and extreme worm’s eye view angles. It would just be another tool in your tool box, and may help with the construction of backgrounds that Jordan and Deepti are talking about.

    I’m excited to follow your work and adventures in animation, you’re off to a great start!

  2. For someone who JUST started animating you are doing a phenomenal job understanding timing, movement, and weight. These are some of the trickiest things to accomplish as an animator and I think you should be proud of your progress. If you really want to know more about how animation operates there are a ton of great resources out there! I highly recommend studying/learning about the 12 basic principles of animation as popularized by Disney (squash/stretch, timing, arcs, ease in/out, anticipation, staging, etc.). There’s also a great book called “The Animator’s Survival Kit” by Richard Williams that I highly recommend.

    One thing I notice about your animation is that there’s a ton of movement, but sometimes it’s not always in the best places. For example, in the Baseball short the background was moving with every frame (even when it was a still shot) just as much as the characters were. What might be good to consider is drawing ONE background and when you’re compositing everything just place the background behind the characters. What worries me is that the viewer will get so distracted by movement that doesn’t necessarily have to do with the main story and the audience might get confused by what’s going on.

    I’d also like to see you continue to play around with shapes when it comes to character design. I love the hitter in the baseball short, but I think you’ll learn a lot about animating by having different sized characters/objects to animate.

    You are well on your way! Keeping drawing. Looking forward to seeing your next work.

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